#e[Stage]
#Title[['s ׂ]
#Text[[񂳂̒eIxXgW
ʏ8AXy11Ex`ł]
#BackGround[User]
#BGM[.\..\bgm\bgm.wav]
#Player[FREE]
#ScriptVersion[2]

script_stage_main{
	
	@Initialize{
		//Xe[WJn
		StageTask();
	}
	
	@MainLoop{
		yield;
	}
	
	@Finalize{
	}
	
	task StageTask{
		yield;
		
		wait(119);
		
		CreateEnemyBossFromFile(GetCurrentScriptDirectory ~ "_plural.txt",0,0,0,0,0);
		WaitForZeroEnemy();
		
		wait(180);
		
		CreateEnemyBossFromFile(GetCurrentScriptDirectory ~ "_plural_last.txt",0,0,0,0,0);
		WaitForZeroEnemy();
		
		wait(240);
		
		ClearStage();
	}
	
	function wait(a){
		loop(a){
			yield;
		}
	}
	
	//G0ɂȂ܂őҋ@
	function WaitForZeroEnemy(){
		while( GetEnemyNum() != 0){
			yield;
		}
	}
}